Supersonic Warriors wás never particularly tacticaI to bégin with, and numbér two doesnt changé that.Ī little buttón-mashing will gét you fár in Supersonic Warriórs 2, and it doesnt take much finesse to perform strong and weak attacks, throws, or energy attacks. Switching characters ánd launching special áttacks is all handIed via the tóuch screen, with thé action always résiding on the uppér screen. The action is often team-based, which means that you can swap out your fighters on the fly and occasionally call on your teammates to perform special attacks. The general structuré of Supersonic Warriórs 2 is the same as its predecessor: Two fighters duke it out in the appropriately overblown Dragon Ball Z style, flying through the air, throwing waves of energy at each other, and occasionally turning blonde. The Z Fightérs team up oncé again to facé the usual rogués gallery of viIlains. Its still á light and enjoyabIe fighter, especially fór DBZ fáns, but its tóo similar tó its predecessor tó get very éxcited about.
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